studentlearninggoal

We'll use this page to plan our/write our student learning goals.**

Team Members: Sunny, Rob C, Greg, Stephen **
 * Student learning
 * Student practices
 * Student competencies
 * Improve the quality of student writing
 * Improve the quality of student literacy
 * New approaches to student learning
 * Improve the level of differentiation in classrooms
 * Improve the ability to utilize a range of software
 * Preparation for life-long learning
 * Student leadership (tech savvy helpers)
 * Increase the range of courses available
 * Improve the access to online tools
 * 21st century skills
 * Enhance students’ organizational life skills
 * Students become more responsible users of technology
 * Assessment data to inform teaching and learning

I used the enGauge 21st Century Skills document to write some goals. It's very rough so feel free to revise at will. 1207014190

Goal 1
Students will be equipped with digital-age literacies. These literacies include technological literacies, visual literacies, and information literacies.

Goal 2
Students’ inventive thinking skills will be enhanced. Inventive thinking skills include:
 * adaptability, managing complexity, and self-direction
 * curiosity, creativity and risk taking.
 * higher-order thinking and sound reasoning

Goal 3
Students will be effective communicators. Communication includes:
 * Teaming, collaboration, and interpersonal skills
 * Personal, social, and civic responsibility
 * Interactive communication

Goal 4
Students will be highly productive. To be highly students will:
 * Prioritze, plan and manage for results
 * Effectively use real-world tools
 * Create relevant high-quality products

After a several conversations with Russell we came up with a different idea. That idea is to have one comprehensive goal. Here's what was suggested1207719822

A goal of a 1:1 technology initiative at ISB is to: Provide a compelling, interactive, digital environment that supports enhanced access to relevant information and promotes thinking, creativity, and learning. Students will be both producers and consumers of digital content.

